Become A Dictator!

And now to the warm tropics of Tropico 6 by Limbic Entertainment. It’s the return of El Presidente as you choose to be a feared dictator or peace-loving statesman. Being developed now by Limbic Entertainment, multi-island archipelagos are a thing, along with more transportation options like bridges and tunnels. Election speeches are back too and you can customize yourself and your palace with a ton of style and color options. overall Overall it feels a lot like Tropico 5, but with some Tropico 4 stuff, which could be exactly what Tropico fans are looking for. Being in an open-beta has given us a closer look but it’s still riddled with bugs and plenty of stuff is missing. Targeting at January 2019 release, if all the kinks are worked out by then, Tropico 6 might actually have a chance to be the new favorite, – – or maybe it’s just trying to mix the wrong things… Our penultimate entry we’ve got Anno 1800 by Ubisoft Blue Byte. One of the most anticipated releases of 2019, Anno 1800 seems like it’s going back in time again after the series had a trip to the future. It’s the Industrial Revolution and you can be an innovator or an exploiter, an oppressor or a liberator.

Promising a classic Anno experience, it seems like it’s aiming for older fans and a story mode, campaigns, sandbox mode and multiplayer are available. Museums and zoos are a new thing too, modular buildings that you can customize and add to your collection. Gameplay has been revealed and it looks a lot like an upgraded Anno 1404. Which is what a lot of people want, but games like this, like Tropico 6, – – are always a balancing act of keeping what’s old and adding what’s new. Either way we’ll know what Anno 1800 is like for sure in February 2019. Finally there’s Lethis – Path of Progress 2 by Triskell Interactive. 2D, isometric city-building game heavily inspired by the old Impressions titles. Lethis takes the Walker system from games like Caesar 3 and Pharaoh, and brings it to a steampunk universe. The first game was okay, but got stuck with some unfortunate development issues, mainly to do with the game engine. This time though they’re developing in the more universal Unity, and it seems to have way more promise than the first game. The visual style looks to be a kind of European, Ghibli inspired artwork. Buildings will be modular and they’re aiming to improve upon all past mistakes.

Looking at a 2020 release, Lethis – Path of Progress 2 could be the kind of game many have been waiting for. Let’s just hope there aren’t the same kind of hiccups the first game encountered. Of course with an upcoming games list some are gonna be missed, as they’re announced over the years. So do check out the pinned comment and the description down below. But one hint we do have is Paradox Interactive is considering city-building games. They’ve even put out a survey asking people what they were looking for. So we could be seeing more city-building games coming from Paradox Interactive. And that’s it! That’s 22 upcoming city builders that should be releasing through 2019 and some into 2020, depending on their development. Which ones are you most interested in? Also, here’s something I’d like to know: Do you like these new experimental city-building games, or are you just into the classic kind of stuff? Personally I tend to enjoy the new approaches but always end up spending the most of my time with games from 20 years ago. Speaking of, if you’d like to see more city building content, check out my Caesar 3 special challenge playthrough, – – and plenty more city building content right here on the channel, or drop by the other 5 lists for this year where I talk about many many more games. Alright, that’s all for now. Thank you so much for watching, hope you enjoyed it and found it useful, and I’ll see you in the next video! [Subtitles by Fairbuy]

 

Building Games Can Be Very Different

Buoyancy isn’t the only water world inspired city-builder let’s check out its competition. Still floating along we’ve got Flotsam by Pajama Llama Games Here’s another floating city-builder with a distinctly more colorful look to it. Scavenge, build and survive in this feel-good post-apocalyptic world, where you need to recycle as much as you can. You’ll also be able to steer your whole town across the endless ocean, encountering ruins, wildlife and garbage. coming to early access in 2019, Flotsam seems to be ship-shaping up to be a solid game, but will take a while before it’s completed. And the visual style isn’t gonna attract everyone, but if you do like the look of it then definitely check out Flotsam. Next we float on up to Atmocity by Correcture Games. Now for another floating city-building game, but don’t worry, it’s not a “Waterworld” again. It’s a zero-gravity sky world.

Atmocity allows you to build without the constraints of gravity placing things on their side or even upside down. It’s promising a campaign mode, a hundred building types and a retro mode where you can just build your city on the ground, But overall it’s looking a bit content light and very underdeveloped right now. Maybe once more gameplay’s worked on and revealed it could form up to be something a bit more substantial. But either way Atmocity is aiming for some kind of early 2019 release. And I’d just make sure to have a proper look to know what’s in the game, before jumping in. Finally back on terra firma, we’ve got Cliff Empire by Lion’s Shade. The earth has been devastated by radioactive fog and now you need to build cities in the mountains. Develop multiple cities at the same time, trade between them and research technologies, as you manage ecology and survive against the elements. A nice touch is that you can set the camera mode to orthographic, giving a more retro-feel. It looks interesting, but it’s also a smaller development where I’m concerned that it could end up lacking in content and gameplay.

Cliff Empire will be coming to Steam early access too, so hopefully player feedback will drive development forward so it can land in a good place. And now up onto another planet with Industries of Titan. By Brace Yourself Games. Calling itself an industrial, city-building, Sim, strategy game, it’s set on Saturn’s moon Titan. Some gameplay has been revealed and it doesn’t look like much else out there. You build a complex sprawling city, set up production lines, compete with other houses, design battleships, and there’s real time, with pause, tactical combat mechanics..? Your city’s influence and production increases your power, and you can battle using your technology, influence, ships or just raw production capabilities. I know this one’s a mix of a city-building and a strategy game, but it seems like the primary objective is still to grow your sprawling city, so I’ll keep it here. It sounds and looks interesting, but we’ll have to wait until closer to release before we get a clear idea of what kind of game Industries of Titan is gonna be.

Games About Good Old Soviet

And now we go to Workers and Resources: Soviet Republic by 3Division. Interestingly set with a Soviet theme, construct your own republic and turn a poor country into a rich powerhouse of production. You, the government, are in control of everything, so it’s up to you to succeed or fail. Manage resources for production lines, build efficient infrastructure, keep your citizens content, trade with other nations or build a self-sufficient nation if you want. All set in a ’60s to ’90s era world. It’s an interesting take on a city-builder and a not often seen setting That could be enough to set it apart, but gameplay will need to hold best casino bonuses to the concepts behind it. Early 2019 is when early access is meant to begin, so we’ll see how Workers and Resources: Soviet Republic comes together soon.

Then we move to Ostriv by Yevheniy . A Ukrainian inspired city building game. You take the role of an 18th century governor to create and manage your cities in story mode or creative sandbox. Organic town layouts, trading, customization and more are on the table along with mod support. As an indie development progress and updates can be a little slow, but the game has gone from blpha 1 to alpha 2 with noticeable improvements and a roadmap of what’s on the way. Notably overhauled UI, improved pathfinding and better graphics. The focus for alpha 2 is also adding in more content, so this is where we’ll see it go from a tech demo to an actual game. But it could be a while before Ostriv actually releases, so I would hold your breath if you’re waiting for the full version. And now for a game that’s been a bit of a hit: Foundation by Polymorph Games A grid-less city-builder set in medieval times that’s all about building organically.

Zone where houses go, pull and stretch buildings, add decorations and all of it has Costs and gameplay effects, besides looking unique. After trying some gameplay you really can build almost anywhere and things just adjust to fit the landscape. It still got some ways to go but updates are consistent and it’s very easy to lose track of time when playing Foundation. And right now the big focus is adding in more content and systems. It may or may not be a cup of tea, but there really isn’t too much else out there like this. So if you like the look of it go check out Foundation. Then we leave dry land and head to Buoyancy by Devs on a Boat. Build your floating city from rubbish as you harvest resources and survive against fires, sickness and storms. Build structures and set up supply chains, organize transportation of resources, keep your citizens happy and healthy, explore the ocean world and fend off pirates. Gameplay footage right now seems a little underdeveloped though, and I have to say that the animations are kind of weird. If it’s continued to be developed and refined over the next year or so then it could turn out to be something special, but that remains to be seen.